Power Types
Power types are what grants functionality to powers. Each power has a type, specified with a type
field in the JSON file. Which type a power is defines which other fields it requires and supports.
Unless stated otherwise, each power type supports a condition
object field that can check for entity condition types. See Power (JSON Format) for more details.
Note
See the documentation for Origins/Apoli's power types for a list of power types added by Origins/Apoli.
Regular types
Action-related
- Action on Block Place
- Action on Critical Hit
- Action on Item Pickup
- Action on Key Sequence
- Game Event Listener
Modifying types
- Modify Bounciness
- Modify Breathing
- Modify FOV
- Modify Hurt Ticks
- Modify Label Render
- Modify Mouse Sensitivity