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In-Game Screen Class

Class Data Registry

A registry mapping for client-side screen classes that are used in-game.

Reference: io.github.eggohito.eggolib.data.EggolibClassDataClient.java

Mapping

String Class
"anvil" AnvilScreen.class
"beacon" BeaconScreen.class
"blast_furnace" BlastFurnaceScreen.class
"book_edit" BookEditScreen.class
"book" BookScreen.class
"brewing_stand" BrewingStandScreen.class
"cartography_table" CartographyTableScreen.class
"chat" ChatScreen.class
"command_block" CommandBlockScreen.class
"crafting" CraftingScreen.class
"creative_inventory" CreativeInventoryScreen.class
"death" DeathScreen.class
"enchantment" EnchantmentScreen.class
"furnace" FurnaceScreen.class
"game_menu" GameMenuScreen.class
"game_mode_selection" GameModeSelectionScreen.class
"generic_3x3_container" Generic3x3ContainerScreen.class
"generic_container" GenericContainerScreen.class
"grindstone" GrindstoneScreen.class
"hopper" HopperScreen.class
"horse" HorseScreen.class
"inventory" InventoryScreen.class
"jigsaw_block" JigsawBlockScreen.class
"lectern" LecternScreen.class
"loom" LoomScreen.class
"merchant" MerchantScreen.class
"minecart_command_block" MinecartCommandBlockScreen.class
"shulker_box" ShulkerBoxScreen.class
"sign_edit" SignEditScreen.class
"smithing" SmithingScreen.class
"smoker" SmokerScreen.class
"stonecutter" StonecutterScreen.class
"structure_block" StructureBlockScreen.class

Extras (Origins)

String Class
"choose_origin" ChooseOriginScreen.class
"view_origin" ViewOriginScreen.class